In Development
A third-person action game inspired by E.X. Troopers and Nier.
Alpha footage available for viewing at the game's page.
Developed With: C++, Unreal, Blueprints, Blender
Development Time: Present
Game Demos
A Capcom Vs. Capcom fan game with Marvel vs Capcom 3 and Tatsunoko vs Capcom mechanics.
The game was developed using my custom made fighting game framework.
Demo available with 2 modes (Local Vs and Training), 2 playable characters (Ryu and Kyosuke), and 2 assist characters (Saki and Ton Pooh).
Developed With: C++ with SFML
Development Time: July 2016 to December 2016
A Street Fighter fan game. A 2D Beat Em Up with Dynasty Warriors gameplay.
Demo download available with 1 stage and 2 playable characters (Ryu and Chun-Li).
Developed With: C# and Unity
Development Time: January 2016 to April 2016
Dev Tools
A collision box and frame-time editor for 2D sprite-based animations.
Developed With: C++, SFML, and imgui
Development Time: August 2016 to August 2016
Prototypes
A fan game of the Mega Man Battle Network gameplay with a unique twist.
Developed With: C# and Unity2D.
Development Time: March 2014 to April 2014
A prototype of my custom made 2D Platform Fighter Framework.
Developed With: C++, Boost, and SDL
Development Time: January 2015 to March 2015
A prototype of my custom made Turn-Based Strategy Framework using Advance Wars gameplay.
Developed With: C++ and SFML
Development Time: June 2014 to August 2014